Primetime Adventures Pitch Session complete
March 28, 2008
It wasn’t as easy as it sounded on the Sons of Kryos recording of a PTA session for Life on Mars, but we completed a pitch session for our upcoming PTA game.
We began with an idea for a space opera setting, but previousy, Norwood had made a statement about wanting to play something not based on combat (not necessarily non-violent). I also wanted to push our limits a little, so I shot the idea down. It was a weird feeling, just saying no. I’m often big on saying “yes” or “yes, but” and trying to rework my ideas to facilitate the desires of players. But on space opera, I just said no, let’s try something else.
The end result is pretty interesting and definitely a stretch for us. The show is a next food network star-type show where the PCs are the leading competitors. I plan on starting a few episodes into the season to give a feeling of action, plus I love in media res.
I hope this game cooks half as good as the SW PTA game from GenCon ‘07. I hope I’m half as exciting as Judd as a Producer (aka GM) for PTA.
Beta done, now what?
March 5, 2008
The Canon Pucnture crew finished the S7S beta and turned in our feedback. We had some scheduling problems (due to Rich – me) and ended up switching game nights, but we had fun in our three game sessions. Much love to Josh Hoade for his guest playing. He is a great guy.
Next we will tackle another game. Primetime Adventures (PTA) is on the schedule.